Archive for the 'writing' Category

Feb 23 2012

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“Shadows Under Hexmouth Street” at Beneath Ceaseless Skies

“Shadows Under Hexmouth Street” is my Joe Mitchell in Lankhmar story (mixed in with bits from my late aughties day job at an architectural preservation company).

Joe Mitchell was a 1940s New Yorker writer. That’s him over there on the left. He specialized in urban pieces about kooks and weirdos. Lankhmar’s a massive fantasy city created by Fritz Leiber. That’s it in the middle as drawn by Mike Mignola, the Hellboy guy. In the early 1970s Leiber published Our Lady of Darkness, there on the right. It wasn’t set in Lankhmar, but it featured a magic system called polisomancy. Polisomancy’s all about capturing urban elementals born from construction materials and was practiced by kooks and weirdos in cities.

My story’s about that.

You can read it or listen to it here.


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Feb 13 2012

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World Building

I actually can’t stand hyper-real, “vivid” world-building. Leiber names maybe at most a dozen streets in Lankhmar and describes less than half a dozen neighborhoods — I’d be surprised if he mentions more than four neighborhoods.

However I realize I am in the minority with this opinion and wonder if the clotheshorse swordporn I hate so much might stem from audience overlap with the SCA that values that level of immersion.

Remember Lucas’s Law: The Clone Wars were so much better imagined than seen. The job is to write stuff wide enough for the reader or player to get lost in and shape on their own, than to shape it all for them and suck the life out of it.

(from an email discussion with some friends)


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Dec 21 2011

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Cover art for Lance of Earth and Sky! Plus, get Clockwork Phoenix on Kindle

We're sliding into the holidays, and there is prettiness to share! Behold, Dehong's latest lovely creation:


(Click the image to open a larger version.)

You can now preorder Lance of Earth and Sky on Amazon also. :)

It's truly an honor to have another cover from Dehong. I understand he's been very busy with Time Voyager (and their MMO coincidentally titled Chaos Gate!), so it's especially fortunate that he was able to make some time for Andovar. :)

Also, you can now pick up Clockwork Phoenix on Kindle for $3.99! The anthology was critically acclaimed and has some great stories in it from Laird Barron, Leah Bobet, Michael J. DeLuca, and others -- including my fableish thing "Root and Vein", which got a nice call out from this recent review at Dark Cargo.

Reviews continue to come in for Sword of Fire and Sea and I have been inexcusably lax in getting them all compiled onto my website. But That Bookish Girl says "Sword of Fire and Sea by Erin Hoffman was an incredibly exciting and compelling read." -- and SFFWorld.com weighs in on gryphons and more: "Through her characters, Hoffman imbues the Gryphons with a true sense of awe, and an initial feeling of them being the Other."

I hope you are all winding toward a great holiday season, and an even better 2012.

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Nov 08 2011

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National Hobbyist-Writer Month…

Filed under hm,writing

Ah, November. Football, a crisp chill in the air, piles of fallen leaves.  And National Novel-Writing Month–”NaNoWriMo”–that amateur-novelist love-fest that always makes me shake my head.

I’m fine with any motivation structure that gets butt in chair to write. And plenty of ‘learned’ or ‘informed’ amateur writers use “NaNoWriMo” to do writing they would be doing anyway. But “NanoWriMo” seems to extend beyond that into a deluge of deluded hobbyists.

There’s nothing wrong with a hobby. I build electric guitars. They don’t come out perfect, and I don’t mind. But I would never claim that my hobby-level work deserves to be paid for or could compete with the work of pro luthiers.

Something about fiction writing seems to attract amateurs. Unlike most hobbies, where you can’t even try them out without having some specialized learning or equipment, many amateur novelists somehow think that anyone who’s had an English class can write a novel. That there’s no need to study or learn. And that their novels, written without any training or insight, will deserve to be bought or to share the shelves with pro authors.

Laura Miller on salon.com last year offers the take of a reader. She’s not a fiction writer and so doesn’t understand the value of butt-in-chair. But she does see through the hoopla of “NaNoWriMo” to the patheticness of deluded hobbyists and the hypocrisy that they’re not reading.

I agree, especially about the reading. To that I’ll add the hypocrisy that they’re not studying writing or trying to learn something about it.

I echo her wish for hobbyist novelists to read instead of trying to write. For those who insist on trying to write, read a good how-to-write book first. Nancy Kress’s Beginnings, Middles, and Ends is one of the best.

So if not a National Novel-Reading Month, then maybe at least every October could be ‘national read a writing book’ month.

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Nov 01 2011

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Capclave Postlude

Filed under BCS,cons,hm,SF/F,writing

I had a great time at Capclave, a couple weekends ago.  (Except for the con-crud that delayed my postlude…)

Highlights included moderating a small press panel with Neil Clarke, Sean Wallace, and Mike Walsh of Old Earth Books. Meeting BCS authors Adam Corbin Fusco and David Milstein; hanging out with Jen and Melissa. Chatting again with BCS author and novelist Genevieve Valentine. Seeing co-GOH Cat Valente again (I met her last year at World Fantasy, when the BCS party woke her up at 2 AM :) ).

Speaking with James Morrow, who lectured my year at Odyssey. His novel about Darwin’s lady assistant flying a steampunk airship over the Amazon, which he read from at ReaderCon 2010, is in rewrites and hasn’t yet found a publisher. Which is sad because the excerpt was great. He really liked the cool BCS flyers I had.

Chatting in the bar for hours with co-GOH Carrie Vaughn, a fellow Odyssey grad and bestseller who I had never met in person.  She is mostly known for her urban fantasy, but she’s read tons of epic fantasy and published several dozen short stories, and knows a ton about the field.

The Terry Pratchett surprise visit. I’m not familiar with his work, but I know he’s a very clever and engaging guy. The excerpts that his assistant read from his new book were quite droll (although the assistant read for way too long and interjected his own opinions too often).

They only made enough time to take one question, and it wasn’t about his books but about a BBC documentary he had helped make on assisted suicide for terminally ill. He talked for twenty minutes about that, made even more profound because of his own health situation, and it was utterly fascinating. (I will be blogging about that specifically later.)  Someone in the crowd put it on youtube, and Capclave posted an mp3 of the audio.

The GOH interview. I didn’t know how they would do it with two GOHs. It turned out that Carrie and Cat know each other, so they interviewed each other and took pre-written audience questions.  It was the best GOH interview I’ve ever seen. They were engaging, witty, and profound. Topics included the sociological underpinnings of the mythoses of vampires and werewolves; writing for shared-world anthologies; writing goals and achieving them; where they live and the sense of place in their writing.

I was only at the con for a day and a half, but I had a great time seeing these cool people and having great conversations. That seems to be what I mostly get out of cons–talking to clever people about interesting things.  I’ll definitely be back next year.

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Oct 22 2011

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Goodreads Giveaway of Sword of Fire and Sea

Poking my head in here since it looks like Goodreads has approved my giveaway -- must have missed the email!

On Halloween entries will close, so get it while it's hot! Three copies up for grabs.

More news... soon. :) The game is afoot! Also, in Andovar news, this past week I received the countersigned contract for Shield of Sea and Space, which means: IT'S A TRILOGY!!! Lance of Earth and Sky comes out April 2012, and I turn in Shield in June.

But I know you're really here for giveaway details. Let's see if this works!





Goodreads Book Giveaway



Sword of Fire and Sea by Erin Hoffman



Sword of Fire and Sea



by Erin Hoffman




Giveaway ends October 31, 2011.


See the giveaway details
at Goodreads.


Enter to win


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Oct 12 2011

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At Capclave this Weekend

This weekend I will be at Capclave, the local D.C.-area SF/F con.

The co-Guest of Honor this year is bestselling writer Carrie Vaughn, a fellow Odyssey grad.  I’ve heard her writing lectures in podcasts (they’re very insightful), but I’ve never met her in person.

The con again this year has lots of cool literary SF/F programming.  I will be on several panels, again this year:

Friday 8:00 pm:
Short Fiction: Where is the new good short fiction found now?

Saturday 11:00 am:
Small Press Publishing: Running a publishing company, publishing a magazine or semi-prozine.

Saturday 1:00 pm:
When Characters Threaten to Take Over

Alas, no reading this year, for some reason–I did ask for one.

I will probably swing by the hotel bar Friday after my panel, at 9PM.  I’m not sure how long I’ll be around Saturday, and I probably won’t be there Sunday.  If you see me, feel free to grab a snazzy BCS flyer and say hello.

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Sep 15 2011

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Read to Write

Filed under hm,writing

A recent article on Salon.com laments that more and more aspiring writers don’t read much.

Reading has always been viewed as an essential activity for writers, whether for priming the creative pump, checking out other authors’ technique, researching the field, or reading for fun.  (Which of course is how all writers started out.)

Writers who don’t read can end up with huge knowledge gaps in any of the above, which often show through in their work.  My favorite is the infamous case of an epic fantasy novelist who had only ever read one fantasy novel before writing his own (and a third-generation one at that: Terry Goodkind’s Sword of Truth).  It was a classic case of the reader thinking (as the Salon article puts it) “If this guy can do it, so can I!”  The (epically awful) results speak for themselves.

Alas, I’m as guilty of not-reading as anyone.  I do read magazine subs for hours every day, which makes me think a bit about writing and technique, but that’s not the same.  I blame it on not having much time, which is always a lame excuse, and on being very hard to impress.

But over the summer I started my reread of George R.R. Martin’s Ice and Fire books, in preparation for the new one.  I’m enjoying them all over again, and I’m getting a lot of new insight.  I’ve always admired his stuff, and I have kept current on his short fiction.  Maybe it’s that I’m reading slower this time or I know more about writing than when they first came out, or I’m thinking more about novels lately, but I’m seeing lots of very cool story things and writing things.

So maybe this will get me back on the reading wagon.  At least, until I finish all 5,500 pages of GRRM. :)

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Sep 09 2011

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1988, Game Piracy, and the End of an Escapist Era

It's been awhile since I last wrote for the Escapist, so I'm glad it appears I haven't forgotten how to do it. "1988: the Golden Age of Game Piracy", went live today. Many thanks to Paul Reiche for providing insights; in addition to his actual quotes, his perspective pivoted the article away from a first draft that had a rather different tone.

I had intended to post about the article with some "bonus features" in the form of a section that was ultimately removed (rightfully) for being too academic. Maybe I'll post that another time, since I'd really like to know whether I was properly applying some economic theory.

But instead I'd like to draw your attention to this post from Russ Pitts, "Goodbye is Still Goodbye".

As you might gather, Russ is moving on from the magazine, and while I've worked with a great number of wonderful folk in the last five years, I don't think any of them would disagree that Russ's departure in particular marks the end of an era.

My first article for the Escapist back in 2006 was a rather impetuous call to arms for the modern game industry, when the E was quite a different place. It had almost none of its current features and was instead "purely" focused on what would become its "feature" articles; there was a beautiful graphic cover and full spread art for each feature. Even then, in the magazine's youth, I thought it was a tremendous honor to write for them, and over the years I do believe they remained the best and most thoughtful source of game journalism in the US. They aimed to set a standard of excellence, and Russ was a big part of that success.

Joe Blancato and Jon Martin (both also by now departed) made my introduction to the magazine, but Russ was the consistent editorial steady hand on the wheel throughout -- even, interestingly, when he'd moved on to fresher pastures to grow the magazine's new video content. Where many game magazines have a very well-intentioned but limited tunnel vision view of the industry and the market, Russ had a worldliness that gave the magazine breadth and, I think, greater relevance. He published some tremendous stuff, and as the magazine grew and changed -- even when it transitioned away from some of the thoughtfulness and cultural forward-thinking that had first earned it my loyalty as a reader and a writer -- I always respected his ability to ride the leading edge of a wave that made new careers even as it destroyed many others.

So, as Leah would say, tip your hat, folks; the times they are a-changin'. There is little doubt that the Escapist will remain a powerhouse in game media for many years to come, and even less doubt that Russ will go on to even greater adventures. But among other things, Inside Job, the quality of life column I wrote from 2007-2008, wouldn't have existed without him, nor, I'm sure, would many of my feature articles. I am a better writer as a result, and I will always think back on the production of each -- even when edits and deadlines plus a "real" job resulted in all-nighter catatonia -- with great fondness.

You can keep up with Russ's rather strange blog here, and peruse records of his own odd internet notoriety.

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Sep 06 2011

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Opening Control

Filed under hm,writing

My Homeless Moon cohort Justin Howe had a neat writing post last week about openings.  Justin is a first-reader for a Hugo-award winning magazine, so he has seen a ton of story openings, and he’s written a few cool ones himself.

In his post, he articulates the way he thinks writers in openings establish that “trust” with the reader.  He calls it “control.”  For example, not trying to do too much into the opening; not cramming in lots of introspection or backstory or setting.

That’s a neat way to articulate it.  I often call it the prose feeling “assured.”  As a reader you can tell, in a great opening, that you’re in expert hands.  Like the writer knows exactly where they want to lead you.  What things they need to lay out for you in order to have you follow them there, with nothing that’s unnecessary or extra.

Thinking about “control” or “assured-ness” in openings reminded me of a nugget I read a while back.  It’s via Bradley P. Beaulieu, a new fantasy novelist with a dozen pro story sales, who’s also written some neat articles on writing in the SFWA Bulletin.

He went to Clarion years ago and, in his awesome post of nuggets from the whole six weeks of the workshop, related this one from veteran writer Nancy Kress (whose books on writing I love):

It’s more important to be interesting at the beginning of a story than clear. The common tendency at the beginning of a story is to over-explain so that the reader “understands.”

Well, the reader doesn’t really care about understanding early on. They care about an interesting character in an interesting situation, something to entertain them and make them want to read on, and that’s almost always not the same as explaining to the Nth detail what’s going on and what came before.

That’s a slightly different angle on it than Justin’s “control,” but it’s talking about the same end. It’s a notch beyond the common writerly advice of honing the purpose of every thing you put in an opening. It’s honing your overall bundle of purposes there.

It’s sticking to the bare minimum of purposes to be achieved in your opening. Having them be enough that the opening should be interesting.  But exercising control as far as which purposes you plan to achieve in the opening and which you set aside to accomplish later in the story.

Having that sort of metered approach to the set of things you’re trying to accomplish in the opening also means you probably won’t have too much background/etc or be over-explaining.

Insightful food for writerly thought the next time you craft an opening.

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