May 01 2010

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For All the Games I Gamed Before

Posted at 12:49 am under hm,rpgs



This is possibly the dorkiest thing you’ll read all weekend.

I make no secret for my love of rolling the funny-shaped dice, and since I've been missing the gaming group I left behind I decided to share with you all a list of characters played since 2005.


Skorzeny (Wushu): My friend Conrad Deitrick could rattle off games of Wushu like nobody’s business. If you’ve never gamed Wushu, pretty much all you need to know is that it is a Narrativist game where you get extra dice if you in some way incorporate the sound of pumping a shotgun (KA-CHICK) into the description of your character's action. For this game Conrad used Palladium’s MUTANTS DOWN UNDER sourcebook from THE TEENAGE MUTANT NINJA TURTLES game.

Skorzeny was pretty much a copy of that guy with the gyrocopter from THE ROAD WARRIOR. He flew an airship. The airship blew up. He went in search of another airship with a band of furries. Somehow an army of robots got involved.

Fleshbox (d20 Mutant & Materminds): This was a modern-day superheroes game. I don’t remember the name of Fleshbox’s secret identity. His story was that he was a medic in Iraq, turned night-shift morgue attendant who got infected by some kind of alien nano-goo that transformed him into a weird amalgam of Mr. Fantastic and John Carpenter’s THE THING. (His initial concept was Mr. Fantastic but gross.)

He was basically a shape-shifter, and I loved flipping through the rulebook searching for superpowers to twist and make gross.

The Fright (Spirit of the Century): I love Spirit of the Century. It’s a great game for pulp action.

The Fright was an undead gangster who worked as the chauffeur for another character, a Lovecraftian Dr. Fate, named Dr. Occult. In other words, a meat-shield that went knuckle to knuckle with extra-dimensional blasphemous foes. He said things like: “Jeez. Will you shut your tentacled yap for a second, I’m trying to listen to the ballgame here!” and “Hey Doc, you want a sandwich?”

(In SotC each character has taglines and if you work the line into the game you get extra dice.)

Battlechimp (Spirit of the Century): A monkey in a battle-suit with the firepower of a tank and a robo-voice like Stephen Hawking. He enjoyed making fun of the “Lord of the Jungle” character played by Matt Cody. I don't remember any of his taglines, but I do remember it said "the only surviving member of The Simian Six" on his character sheet.

Hagan Selkirk (d20 Star Wars): I’m not a big fan of the Star Wars Universe and the less I know about it the better. (Really, Storm Troopers are just clones? That sucks.) My favorite iteration of the setting for RPGs was West End Games' version.

Hagan was a trigger happy, former Imperial recruit, turned Jedi-in-training. He was loosely based on Terence Hill's Trinity character from the Spaghetti Western series.



A curious fact: Whenever I leave town during an ongoing game, the GM takes great delight in turning my characters into villains. It happened in 2002 with my fur-coat wearing, staff-o-Power wielding, half-Elven rogue/sorcerer Lenehan, and, if the rumors are to be believed, it’s happening now to Hagan.

How many times do I have to say this? They’re not bad people. They’re just misunderstood!

John Dalt/Muzzlehatch (Homebrews): These characters weren’t as interesting as the systems they gamed in were: "Tombstone" and "Fortune's Fool" (both designed by Jay Stratton of Pantheon Press).

“Tombstone” was a “dead-in-the-west” game so violent and with a character mortality rate so high that my wife would ask “Did you get shot in the face?” every night when I came home from playing it.

John Dalt was a portly gunfighter. He got shot in the face.

“Fortune’s Fool” used a tarot deck instead of dice (maybe there were one or two) and was set in a fantasy version of 16th century Europe. Muzzlehatch was a Dwarven munitions expert. He blew things up and wore a voluminous coat and a sombrero.


Make of these what you will.

As everyone knows it’s a proven fact that one’s fondness for certain character-types in RPGs is the only true window into that person’s soul.

2 responses so far

2 Responses to “For All the Games I Gamed Before”

  1. Kullervoon 07 Feb 2012 at 7:38 pm 1

    Point of order: the game with Skorzeny in it was actually Feng Shui (not Wushu) set in Palladium’s Mutants Down Under.

    Not that it mattered, ’cause when shit got too exciting we just sorta glossed over the rules anyway.

  2. Justinon 07 Feb 2012 at 7:55 pm 2

    Point taken. It was a fun game regardless. Email me — if when you can, btw.

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